| Mirror
Sites: |
NWP on Fortunecity | << You are here | ||
| TGN | - | |||
| - | - | |||
| - | - | |||
| Zip Names | Content list | Description | Date
(YY/MM/D) |
Size (KB) |
| All map files go in the scenario folder you have chosen (See Step 2 above). | ||||
| p_mapmain.zip | - | - | - | 260 (zipped)
1,040 (unzipped) |
| - | Jump1.bmp | 2D jumpmap | 2000/05/20 | 94 |
| - | Main.los | Los file | 2000/05/21 | 485 |
| - | Main.map | Map code file | 2000/05/21 | 29 |
| - | Main0.bmp | 2D zoom-out | 2000/05/20 | 408 |
| - | - | - | - | - |
| p_map2d.zip | - | - | - | 604 (zipped)
1,622 (unzipped) |
| - | Main1.bmp | 2D normal | 2000/05/20 | 1,622 |
| TOTAL | - | - | - | 2,662 unzipped. |
| Mirror
Sites: |
NWP on Fortunecity | << You are here | ||
| TGN | - | |||
| - | - | |||
| - | - | |||
| Zip Names | Content list | Description | Date
(YYYY/MM/D) |
Size (KB) |
| All contents of the game file below go in the Switch to Pultusk folder (see Step 1 above) and ALSO into the main Nir folder. | ||||
| p_gamefile.zip | - | - | - | 1,315 (zipped)
6,778 (unzipped) |
| - | Icons3d0.bit | 3D art mask norm | 2000/01/10 | 23 |
| - | Icons3d0.bmp | 3D art icons norm | 2000/01/10 | 171 |
| - | Icons3d1.bit | 3D cav mask norm | 1999/12/2 | 110 |
| - | Icons3d1.bmp | 3D cav icons norm | 2000/04/18 | 879 |
| - | Icons3d2.bit | 3D inf mask norm | 1999/12/4 | 233 |
| - | Icons3d2.bmp | 3D inf icons norm | 1999/12/4 | 1,827 |
| - | Icons3d4.bit | 3D skr mask norm | 2000/01/22 | 22 |
| - | Icons3d4.bmp | 3D skr icons norm | 2000/01/22 | 168 |
| - | Icons4d0.bit | 3D art mask z-o | 2000/01/10 | 7 |
| - | Icons4d0.bmp | 3D art icons z-o | 2000/01/10 | 45 |
| - | Icons4d1.bit | 3D cav mask z-o | 1999/12/3 | 28 |
| - | Icons4d1.bmp | 3D cav icons z-o | 1999/12/3 | 221 |
| - | Icons4d2.bit | 3D inf mask z-o | 1999/12/4 | 61 |
| - | Icons4d2.bmp | 3D inf icons z-o | 1999/12/4 | 458 |
| - | Icons4d4.bit | 3D skr mask z-o | 2000/01/22 | 7 |
| - | Icons4d4.bmp | 3D skr icons z-o | 2000/01/22 | 44 |
| - | Units.bmp | Unit pictures | 2000/04/8 | 2,290 |
| All contents of the scenario file below go in the scenario file you have chosen. | ||||
| p_scenfile.zip | - | - | - | 241 (zipped)
854 (unzipped) |
| - | Faces.bmp | Leaders (small) | 2000/04/18 | 103 |
| - | 2ndPultusk.scn | Scenario | 2000/06/23 | 11 |
| - | Leaders.bmp | Leader faces | 2000/06/25 | 689 |
| - | Main.oob | Order of Battle | 2000/06/23 | 42 |
| - | Main.pdt | Parameter data | 2000/06/23 | 3 |
| - | Background.txt | Background reading | 2000/06/15 | 9 |
| TOTAL | - | - | - | 7,632 unzipped. |
| Mirror
Sites: |
NWP on Fortunecity.com | << You are here | ||
| TGN | - | |||
| - | - | |||
| - | - | |||
| Zip Names | Content list | Description | Date
(YY/MM/D) |
Size (KB) |
| All map files go in the scenario folder you have chosen. | ||||
| p_map3d1.zip | - | - | - | 446 (zipped)
946 (unzipped) |
| - | Jump2.bmp | 3D jumpmap | 2000/05/21 | 113 |
| - | Main4.bmp | 3D extreme zoom | 2000/05/21 | 806 |
| - | - | - | - | - |
| p_map3d2.zip | - | - | - | 1,540 (zipped)
3,444 (unzipped) |
| - | Main3.bmp | 3D zoom-out | - | 3,444 |
| TOTAL | - | - | - | 4,390 unzipped. |
| Mirror
Sites: |
NWP on Fortunecity.com | << You are here | ||
| TGN (Only available here) | - | |||
| - | - | |||
| - | - | |||
| Zip Names | Content list | Description | Date
(YYYY/MM/D) |
Size (KB) |
| All map files go in the scenario folder you have chosen. | ||||
| Main2-1.zip[*] | - | - | - | 1417 (zipped) |
| - | - | - | 2000/05/21 | - |
| Main2-2.zip | - | - | - | 1417 (zipped) |
| - | - | - | 2000/05/21 | - |
| Main2-3.zip | - | - | - | 1417 (zipped) |
| - | - | - | 2000/05/21 | - |
| Main2-4.zip | - | - | - | 713 (zipped) |
| - | - | - | 2000/05/21 | - |
| TOTAL | - | - | - | - |
| [*] These are NOT zip files even though they look like it! After you have downloaded the four Main2-* files (1-4), you must first recombine them using the FileSplitter program (See Step 8 above). | ||||
| Mirror
Sites: |
NWP on Fortunecity.com | << You are here | ||
| TGN | - | |||
| - | - | |||
| - | - | |||
| Zip Names | Content list | Description | Date
(YY/MM/D) |
Size (KB) |
| The updates below are also included in the files above, so if this is your first visit, you don't need these. But just keep a note of the last date, so you'll know what future updates you don't have. If you do need some updates, they must be downloaded and installed in the order given. | ||||
| 6 July 2000 - The updates below are not compulsory and there is no need to restart any games. All files unzip into your chosen scenario folder. | ||||
| p_mapmain.zip | (Improved LOS grid) | 2000/07/06 | - | |
| p_map3d1.zip | (Improved clarity of paths in 3D extreme zoom-out, fixed graphics mistake) | 2000/07/06 | - | |
| p_map3d2.zip | (Improved clarity of paths in 3D zoom-out, fixed graphics mistake) | 2000/07/07 | - | |
| Want to hear when new updates go online? Please subscribe to our NWP Newsletter! |
|
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